+++++++++++++++++++++++++++++ Historia +++++++++++++++++++++++++++++

"Raczkujący noob". Jako 5 latek bo był to raczej najwcześniejszy okres jaki 
pamiętam nie wyróżniałem się wśród rówieśników. W 1 klasie podstawowej ujrzałem
swój potencjał w grach strategicznych ogrywając każdego z uwczesnej klasy w heroes
1 na ms-dos. Fun fact już wtedy grałem 6 harami na raz ,ale w ekspresowym tempie 
bo jak to dzieciaki żeby kolejka nie trwała zbyt długo. Ujrzałem też swój potencjał
w grach które wymagają dużego refleksu przytoczył bym jaka to była gra ,ale nie 
znam tytułu ,a szukając nie odnalazłem (była na ms-dos czarno biała polegająca na
odbijaniu piłki, brzmi prosto ,ale były tam szybkości ruchu kursora przekraczające
wyznacznik AR11 osu oczywiście w tamtych latach takie poziomy były poza zasięgiem
każdego kogo znałem sam wtedy miałem rekord ~2 min na ar10). W tamtych czasach 
ogrywało się każdy tytuł. section 9-2 of the Official Doom/Doom II FAQ (see
http://www.gamers.org/docs/FAQ/doomfaq/ for the complete FAQ).

Most parameters will work with the DOS-based Doom/Doom II engines, and also the
Windows-based "Doom 95" source port when started from the (DOS) command line.
For best results with DOS-based engines, use game version 1.9.  For information
on upgrading older versions of your game, click here.

Gry dzieciństwa tier lista (mogłem o czymś zapomnieć):

Kliknij aby zobaczyć Jak wyglądało takowe dzieło:
-Heroes 1  Największy sentyment
-Heroes 3: Najlepsza część
-Quake 3 arena  Jeden z lepszych shoterów nawet dziś
-Half-Life 1  1  best
-WolfenStein  ja ja ich liebe 
-GTA SA  SA jak sa robisz co chesz i jest fun
-Sniper Elite Wyjątkowy jak na tamte czasy mechanizm strzału
-Medal of Honor: Airborne Chyba moja ulubiona część.
-Two Worlds II Dużo spędzonych godzin taktyka twórz non stop golema i idź bij 3 razy
wyższe lvle po 4h parę stworów XD
-Left 4 Dead 2  Jedna z bardziej odprężających gierek za dzieciaka
-Warcraft 3  Moja ulubiona część Warcrafta
-Painkiller Wszystkie części są op dla mnie lepsze od Serious sama który wsm też jest op
-NFS - Underground  Najlepsza wyścigówka tamtych lat
-Just Cause 2 Dla mnie na równi z gta no ,ale wiadomo ta gra dość późno wyszła.
-Pizza Syndicate  Dobra gierka z czarnym poczuciem humoru i brakiem poprawności politycznej.
-Might and Magic VI: The Mandate of Heaven  Chyba ulubiona gierka w takim stylu
-Ninja Gaiden 2 (xbox360)  Ulubiona gra na xboxa
-Postal 2  Grało się ze znajomymi i nikt nie jest psychopatą. Aczkolwiek nie polecam
takich gier dla dzieci i w sumie dla dorosłych też nie.

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-BASEWAD
--------
-basewad IwadName.wad
Note: Only useful when running the Doom 95 source port from the (DOS) command
line with the -nodm parameter.
Selects the main Game WAD (IWAD) for Doom 95 when bypassing the Windows Doom 95
Launcher.  Common Game WAD choices are:
doom.wad = Doom/Ultimate Doom

Make sur
See also: -nodm
Examples of usage:
doom95 -nodm -basewad doom.wad
doom95 -nodm -basewad doom2.wad
doom95 -nodm -basewad tnt.wad
doom95 -nodm -basewad plutonia.wad

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-DEVPARM
--------
Among other functions, the -devparm parameter allows you to save a screenshot

doom -devparm
doom2 -devparm

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-FAST
-----
Note: -fast should be accompanied by a -warp, -skill, -record, or -loadgame

See also: -warp, -skill, -record, -loadgame
Examples of usage:
doom -fast -warp 2 4
doom -skill 1 -fast
t

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-FILE
-----
-file WadName.wad
Temporarily imports external WAD/PWAD files into the game.

be used during the game.)
See also: -warp
Examples of usage:
doom -file d1levels.wad

doom95 -nodm -basewad doom2.wad -file some.wad another.wad

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-LOADGAME
---------
-loadgame SavedGame#

See also: -file
Examples of usage:
doom -loadgame 3
doom2 -file outpost.wad -loadgame 4

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-MAXDEMO
--------
-maxdemo #Kilobytes

See also: -record
Examples of usage:
doom -maxdemo 600 -record longdemo
doom2 -maxdemo 600 -record longdemo

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-NODM
-----

See also: -basewad
Examples of usage:
doom95 -nodm -basewad doom.wad
doom95 -nodm -basewad plutonia.wad

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-NOMONSTERS
-----------

is made accessible.)
See also: -warp, -skill, -record
Examples of usage:
doom -nomonsters -warp 3 7
doom2 -nomonsters -record imalone

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-NOWARN
-------
See also: -file
Examples of usage:
doom95 -nowarn
doom95 -nowarn -file mymaps.wad

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-PLAYDEMO
---------
-playdemo DemoName
See also: -record, -timedemo
Examples of usage:
doom -playdemo mydemo
doom2 -playdemo demo3

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-RECORD
-------
-record DemoName

See also: -maxdemo, -playdemo, -skill, -warp
Examples of usage:
doom -record mydemo
doom -maxdemo 500 -record mydemo
doom95 -nodm -basewad doom2.wad -record mydemo

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-RESPAWN
--------
Monsters will reappear at their original starting points whenever possible.
See also: -warp, -skill, -record, -loadgame
Examples of usage:
doom -warp 1 7 -respawn

doom2 -loadgame 2 -respawn

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-SKILL
------
-skill Skill#
Select the Skill level to begin playing at.  Standard Skill value choices are:
1 = "I'm too young to die."
2 = "Hey, not too rough."
3 = "Hurt me plenty."
4 = "Ultra-Violence."
5 = "Nightmare!"

Skill 3, "Hurt me plenty".
See also: -warp
Examples of usage:
doom -skill 4
doom2 -skill 4

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-TIMEDEMO
---------
-timedemo DemoName

(Gametics/Realtics)*35.
See also: -playdemo
Examples of usage:
doom -timedemo mydemo
doom2 -timedemo mydemo

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-TURBO
------
-turbo Speed#

Subsequently if the game detects that a player character is moving faster than
normal it will display the message "[Character color]: IS TURBO!" on the screen
of any player(s) participating in the game.
Examples of usage:
doom -turbo 200
doom2 -turbo 200

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-WARP
-----
Doom and Ultimate Doom games: -warp Episode# Map#
Doom II and Final Doom games: -warp Map#
Begins the game on the specified map level.
Examples of usage:
doom -warp 1 5
doom -warp 2 9
doom -warp 4 4
doom2 -warp 6
doom2 -warp 18
doom2 -warp 31

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WARP CODES AND MAP LISTS
========================

Below are lists of all valid codes for use with the -warp parameter, and the
associated maps for Doom/Ultimate Doom, Doom II, and both Final Doom Episodes.

-------------------------------------------------------------------------------
Notes: Doom/Ultimate Doom map E3M7 is referred to as "GATE TO LIMBO" in the
tally screens, and "LIMBO" in the Automap.
In Doom and Ultimate Doom, Episode 1, "Knee-Deep in the Dead" begins on map
E1M1; Episode 2, "The Shores of Hell" begins on map E2M1; and Episode 3,
"Inferno" begins on map E3M1.
In Doom II, map 1 is referred to as "ENTRYWAY" in the Automap.

Doom and Ultimate Doom Map Names
---------------------------------
Episode 1 - Knee-Deep in the Dead
    E1M1: HANGAR
    E1M2: NUCLEAR PLANT
    E1M3: TOXIN REFINERY
    E1M4: COMMAND CONTROL
    E1M5: PHOBOS LAB
    E1M6: CENTRAL PROCESSING
    E1M7: COMPUTER STATION
    E1M8: PHOBOS ANOMALY
    E1M9: MILITARY BASE
Episode 2 - The Shores of Hell
    E2M1: DEIMOS ANOMALY
    E2M2: CONTAINMENT AREA
    E2M3: REFINERY
    E2M4: DEIMOS LAB
    E2M5: COMMAND CENTER
    E2M6: HALLS OF THE DAMNED
    E2M7: SPAWNING VATS
    E2M8: TOWER OF BABEL
    E2M9: FORTRESS OF MYSTERY
Episode 3 - Inferno
    E3M1: HELL KEEP
    E3M2: SLAUGHTER HOUSE
    E3M3: UNHOLY CATHEDRAL
    E3M4: SPIDER'S LAIR
    E3M5: UNHOLY CATHEDRAL
    E3M6: MT. EREBUS
    E3M7: GATE TO LIMBO
    E3M8: DIS
    E3M9: WARRENS
Episode 4 - Thy Flesh Consumed
    E4M1: HELL BENEATH
    E4M2: PERFECT HATRED
    E4M3: SEVER THE WICKED
    E4M4: UNRULY EVIL
    E4M5: THEY WILL REPENT
    E4M6: AGAINST THEE WICKEDLY
    E4M7: AND HELL FOLLOWS
    E4M8: UNTO THE CRUEL
    E4M9: FEAR

Doom II Map Names
-----------------
    MAP01: ENTRYWAY
    MAP02: UNDERHALLS
    MAP03: THE GAUNTLET
    MAP04: THE FOCUS
    MAP05: THE WASTE TUNNELS
    MAP06: THE CRUSHER
    MAP07: DEAD SIMPLE
    MAP08: TRICKS AND TRAPS
    MAP09: THE PIT
    MAP10: REFUELING BASE
    MAP11: CIRCLE OF DEATH
    MAP12: THE FACTORY
    MAP13: DOWNTOWN
    MAP14: THE INMOST DENS
    MAP15: INDUSTRIAL ZONE
    MAP16: SUBURBS
    MAP17: TENEMENTS
    MAP18: THE COURTYARD
    MAP19: THE CITADEL
    MAP20: GOTCHA!
    MAP21: NIRVANA
    MAP22: THE CATWALK
    MAP23: BARRELS O' FUN
    MAP24: THE CHASM
    MAP25: BLOOD FALLS
    MAP26: THE ABANDONED MINES
    MAP27: MONSTER CONDO
    MAP28: THE SPIRAL
    MAP29: THE LIVING END
    MAP30: ICON OF SIN
    MAP31: WOLFENSTEIN
    MAP32: GROSSE

Final Doom: The Plutonia Experiment Map Names
---------------------------------------------
    MAP01: ATTACK
    MAP02: WELL OF SOULS
    MAP03: AZTEC
    MAP04: CAVERNS
    MAP05: NME
    MAP06: OSTRICH
    MAP07: COMPET-N
    MAP08: THE RIVER
    MAP09: TERRA-FORMER
    MAP10: PRECIPICE
    MAP11: ABATTOIRE
    MAP12: NECROPOLIS
    MAP13: CANYON
    MAP14: NODULE
    MAP15: BALLISTICS
    MAP16: COMPOUND
    MAP17: SUBURBS
    MAP18: TENEMENTS
    MAP19: THE CATACOMBS
    MAP20: THE GARRISON
    MAP21: THE MINES
    MAP22: THE CATAFALQUE
    MAP23: THE GLOATER
    MAP24: THE FINAL FRONTIER
    MAP25: THE TEMPLE OF DARKNESS
    MAP26: BUNKER
    MAP27: ANTIQUES
    MAP28: CHINA
    MAP29: WOLFENSTEIN
    MAP30: THE TWILIGHT

Final Doom: TNT - Evilution Map Names
-------------------------------------
    MAP01: SYSTEM CONTROL
    MAP02: HUMAN BBQ
    MAP03: POWER CONTROL
    MAP04: WORMHOLE
    MAP05: HANGER
    MAP06: OPEN SEASON
    MAP07: PRISON
    MAP08: METAL
    MAP09: STRONGHOLD
    MAP10: REDEMPTION
    MAP11: STORAGE FACILITY
    MAP12: CRATER
    MAP13: NUKAGE PROCESSING
    MAP14: STEELE WORKS
    MAP15: DEAD ZONE
    MAP16: DEEPEST REACHES
    MAP17: PROCESSING AREA
    MAP18: MILL
    MAP19: SHIPPING/RESPAWN
    MAP20: CENTRAL PROCESSING
    MAP21: ADMINISTRATION CENTER
    MAP22: HABITAT
    MAP23: LUNAR MINING PROJECT
    MAP24: QUARRY
    MAP25: BARON'S DEN
    MAP26: BALLISTYX
    MAP27: MOUNT PAIN
    MAP28: HECK
    MAP29: RIVER STYX
    MAP30: LAST CALL
    MAP31: PHARAOH
    MAP32: CARIBBEAN

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